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[NOTE: This was written in January 1999.] Proposed Economic Model to Regulate and Stimulate Growth of the SuburbsAt the last Cybertown World Builders Guild meeting (2-Jan-99) we discussed a model for construction and population of "The Suburbs" at Cybertown. "The Suburbs" is the working name for the planned expansion of the city by the citizens themselves. Although we did not have a majority of the Guild in attendance, we came up with a number of good ideas for a workable model. Please note that these are suggestions and guidelines and that they are subject to change as our ideas develop. We (The Guild) want to expand the available worlds/places/habitations at Cybertown, but at the same time we wish to maintain the high standards set by the existing work (style, textures, size, usability, etc.). We understand that there is a need for quality control of the expansion areas. We also do not want to be flooded with every little-box-world model someone might develop. We also understand that there are guidelines for "appropriateness" and good taste that should be adhered to. We realize that Cybertown is a showcase and a prototype which requires a high degree of "showmanship" to ensure it's survival. We understand that the complexity of vrml will probably somewhat limit the number of worlds submitted. We anticipate that the initial submissions will be from VRML veterans and supplemented with a handful from novices. We recognize that there is a monetary system already in place in Cybertown and we wish to use the expansion into the suburbs as a vehicle to further stimulate (or even justify) the "economy". That is to say that the precedent for a housing fee has already been set, so charging a fee for new/different housing is not a change from the status quo. At the same time we (The Guild) realize that the best real world financial model for supporting the City is through having major sponsors that believe in VR such as Compaq, Miller Brewing Co., Oracle, Coca-Cola etc. We understand that competing for those same dollars are places like T-World, Virtual Paris, Terra-net etc. This gives us an additional incentive to maintain a high standard of work. In order to meet these needs we have proposed the following model for the expansion into the suburbs.
There are additional issues such as who is on the Guild, and what constitutes active Guild membership, that need further definition (provide a portfolio for review, attend at least one meeting a month, submit something VRML once every three months?). We need to establish a mechanism to effectively distribute the worlds for evaluation and a mechanism to tally the yea/nay votes for approval. I anticipate more active Guild members when they find out the amount of exposure that their work can receive via Cybertown.
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