Hey man, I just need help, because I don't know how to use this thing.
Your first creation will not be a masterpiece, it takes some time to get to know your
tools and the medium which you wish to make art with. Learn the fundamentals first and
then when you think of something interesting to build, it will be easier.
Try to stack up a cube a cone and a cylinder, then change the colors of each. Use the
various views (front, top, side) to see that the items actually stack up on top of each
other. Most options such as moving and scaling an object can be done with the
mouse. Additionally, you can type in precise numbers for these operations. I
often use a combination of both methods.
Use the Animation Wizard to make the whole thing turn around. Maybe experiment with
putting a texture (picture or image) on a box. Maybe make a box and then change the
parameters until it is long and wide and thin.
Next, I suggest using the revolution tool. With it you make a simple outline or profile of
an object (like one side of a vase), and Flux Studio will rotate that profile around into a 3D
shape. This is useful for table legs, or a lamp, or a vase, etc... If you make one table leg, and hit the copy
button, you can then reference or reuse that leg on the other three corners of the table.
This saves space in the final file as the points that define the leg are in the
file obnly once, but they are used 3 other times.
Then I would suggest experimenting with the Extrusion tool. With it you make an outline of something
and then lift or loft that outline (or cross section) up into a 3D shape. You can make
some pretty cool stuff with that. The sculpted surface tool is similar but you can change
each cross section. Scaling them to various sizes makes for some interesting effects. You
can also put in several different cross sections or tilt them at various angles.
Once you have mastered some of these fundamentals, try something fancy like adding a sound
(WAV file) to an item. Add a touchsensor (to trigger an event) and have it play the sound when the object is
I could go on and on, but this should be enough to get you started... Happy Building!